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Monday, February 06, 2006

Bad News Via Anthropomorphism

The other night our toilet on the second floor got sick and threw up all over the floor. The toilet barf (read: "poop water") dripped down from the bathroom floor through Hartmann's light fixture onto his bed. It also crawled across the carpet into Bora's room.

This is what happens when you have a bulimic toilet. I mean, if you ate poop and pee all day, you'd probably throw up all the time, right? Although our toilet doesn't actually have a soul, so instead of a thinking, puking toilet friend, we actually just have shitty plumbing.

Anthropomorphism makes the bad news easier to deal with. 'Friendly hurricane gives New Orleans a big wet kiss.' See? It's like all the pain is gone.

(Class.)

It's hard when Fate gives you a potentially hilarious situation where poop water is upstairs and the best you can do is slap a soul on the toilet and call it a day.

Adding life to inanimate object is a great way to make things seem more "happy." Note that in Super Mario World almost every item block, background decoration, and bad guy had eyes. Not that the bad guys shouldn't have eyes, unless one of them was blind or something, but what kind of Nintendo character beats up on a blind guy?

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